I am a product designer specializing in hardware prototyping, with experience ranging from manufacturing lines and CNC shops to architecture crits and user centered design.

I love ambiguous problem spaces and do my best thinking when my hands are involved.


let’s DO somethinG

Hardware Design and Prototyping


→ Xander@XBREMER.com


I am a designer specializing in concept-to-fabrication hardware prototyping, making me equally comfortable ideating at a whiteboard, working CAD, or chatting about CNC milling strategies.

I love ambiguous problem spaces and do my best thinking when my hands are involved.




My product design career started studying mechanical engineering in New York, a path I put on hold after college to pursue the masochistic and austere lifestyle of professional bicycle racing. Thusly sobered, I moved west for a degree in product design. Flash forward almost a decade and now I identify as a veteran sourdough bread baker and NYC native cum rock climber and backcountry skier… oh, and designer.

In my work I strive to balance the creative and technical, which to me means being as comfortable creating designs for ambiguous problems as I am devising detailed solutions for executing them. It also means that I am equally comfortable talking to designers, engineers, and machinists or fabricators.

I have experience on manufacturing lines in China, in using all kinds of CNC machines at a world-class digital fabrication studio in San Francisco, at design critiques in a premier Seattle architecture firm, and around all things sound at the Innovation lab of an industry-leading consumer electronics audio company…

Whether I’m owning a design-to-CNC process myself end-to-end, or collaborating on a design project with product managers, engineers, and researchers, I love tackling new challenges. Ambiguity be damned.




SENNHEISER Strategic Innovation - creating microphone array prototypes and leading user centered design projects for consumer headphones.

SYLVAN RAY FURNITURE - taking designer Matthew Sellens’ hand-carved geometry through 3D scanning, CAD part/joint creation, and CNC toolpath/fixturing to create first prototype.

AUTODESK Pier 9 Workshop - original workflows hybridizing advanced digital fabrication processes with traditional craft techniques, clocking over 1000 hours of CNC time (5-axis wood, lathe, mill, waterjet).

OLSON KUNDIG ARCHITECTS - designs and prototypes for kinetic architectural elements.

APPLE Advanced Manufacturing Engineering - Macbook Pro assembly line failure analysis.

STANFORD, UC BERKELEY, CCA - various shop and classroom teaching roles


AXE_0360 copy.jpg